Dolmen review: Now available on Xbox with a 3 star rating: Gamers had the chance to engage with the audience about the decisions we took on Dolmen in the days building up to its official release on Xbox One and Xbox Series X|S. Considering the variety of perspectives we uncovered, the choice to incorporate a multiplayer option only available during boss battles was one of the most fascinating and contentious topics.
At first glance, this option appears to be a safe bet or one that would need developers to do less effort, but that isn’t the case. When it comes to horror games, loneliness is one of the most significant factors to take into account. This emotion is a typical cause for amplifying a situation.
Dolmen review: Now available on Xbox with a 3 star rating
Let’s say you’re enjoying dinner with friends and you notice an odd noise in your house. It’s alarming enough, but hearing unusual noises at home while you’re alone is even worse, and true terror sets in. Horror games are no exception. Going into an alien, harsh atmosphere filled with weird animals, noises, and happenings might be frightening, but when you do it with three pals, the immersion and anxiety are reduced, and it becomes a stroll in the park – particularly if they’re far greater level than you because equipped with awesome gear!
Years ago, at an Xbox conference at the BGS (Brazil Game program), one of the things we learned was the significance of building communities surrounding our projects. Xbox, as a subsidiary of Microsoft, has a policy that strives not just to provide resources, but also to foster inclusiveness and good connections.
Blogs, collaborations with reporters, programmers, league athletes, marketers, marketers, and, of course, online games are all instances of how to bring people along.